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Puny Slash | HTML5 Game – Phaser 4

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Product Details

Version Download: 25 September 2026

Demo: Live Preview

License: Unlimited websites

Please read before purchase: FAQ

Original price was: $39.00.Current price is: $12.00.

Categories: , ,

Puny Slash is a fast-paced action game template (built with Phaser 4 + TypeScript) where players control a soldier fighting waves of enemies. Move with your mouse, slash through enemies with satisfying dash attacks, collect gems, purchase upgrades between stages, and battle epic bosses.

Core Gameplay

  • Mouse-driven controls — move the character by moving your mouse and attack by clicking. On mobile, touch & drag to move, tap to attack.
  • Slash dash attack — click to dash toward enemies with a satisfying slash. Each dash leaves a visual trail and can hit multiple enemies in its path.
  • Wave-based spawning — enemies spawn in waves with increasing difficulty. Survive long enough to face the stage boss.
  • Multiple enemy types — melee enemies rush you, ranged enemies shoot projectiles, and bosses have unique attack patterns including double-slashes, spin attacks, and projectile volleys.
  • Boss fights — each stage ends with a boss battle. Bosses have unique phases and attack patterns that require different strategies.
  • Upgrade shop — collect gems from defeated enemies and spend them between stages on upgrades: increase HP, slash distance, gem drops, and unlock shield and pot power-ups.
  • Drop items — enemies drop gems, shield power-ups (invulnerability), and pots (magnet that collects nearby gems). Drop duration increases with upgrades.
  • Combo system — chain kills to build combo multiplier for higher scores. Multi-slash bonuses reward killing many enemies in a single dash.
  • Progressive difficulty — enemies get stronger each stage. After completing all stages, enter endless survival mode.
  • Save system — gems and high stats persist between sessions using local storage.

Template Features

  • Reskin-ready — replace characters, enemies, backgrounds, UI, music, and sound effects with your own assets.
  • Complete documentation — includes developer docs (architecture, APIs, how-to guides) and user docs (reskin guide, settings reference, FAQ).
  • Designed for 1920×1080 (16:9 landscape) and scales to fit any screen size.

Supported Browsers

  • Chrome
  • Firefox
  • Safari
  • Edge

Tech Stack

  • Phaser 4.0.0 (HTML5 game framework).
  • TypeScript 5.7
  • Vite 6.3

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