Puny Slash | HTML5 Game – Phaser 4

Product Details
Version Download:
Demo: Live Preview
License: Unlimited websites
Please read before purchase: FAQ
Original price was: $39.00.$12.00Current price is: $12.00.
Puny Slash is a fast-paced action game template (built with Phaser 4 + TypeScript) where players control a soldier fighting waves of enemies. Move with your mouse, slash through enemies with satisfying dash attacks, collect gems, purchase upgrades between stages, and battle epic bosses.
Core Gameplay
- Mouse-driven controls — move the character by moving your mouse and attack by clicking. On mobile, touch & drag to move, tap to attack.
- Slash dash attack — click to dash toward enemies with a satisfying slash. Each dash leaves a visual trail and can hit multiple enemies in its path.
- Wave-based spawning — enemies spawn in waves with increasing difficulty. Survive long enough to face the stage boss.
- Multiple enemy types — melee enemies rush you, ranged enemies shoot projectiles, and bosses have unique attack patterns including double-slashes, spin attacks, and projectile volleys.
- Boss fights — each stage ends with a boss battle. Bosses have unique phases and attack patterns that require different strategies.
- Upgrade shop — collect gems from defeated enemies and spend them between stages on upgrades: increase HP, slash distance, gem drops, and unlock shield and pot power-ups.
- Drop items — enemies drop gems, shield power-ups (invulnerability), and pots (magnet that collects nearby gems). Drop duration increases with upgrades.
- Combo system — chain kills to build combo multiplier for higher scores. Multi-slash bonuses reward killing many enemies in a single dash.
- Progressive difficulty — enemies get stronger each stage. After completing all stages, enter endless survival mode.
- Save system — gems and high stats persist between sessions using local storage.
Template Features
- Reskin-ready — replace characters, enemies, backgrounds, UI, music, and sound effects with your own assets.
- Complete documentation — includes developer docs (architecture, APIs, how-to guides) and user docs (reskin guide, settings reference, FAQ).
- Designed for 1920×1080 (16:9 landscape) and scales to fit any screen size.
Supported Browsers
- Chrome
- Firefox
- Safari
- Edge
Tech Stack
- Phaser 4.0.0 (HTML5 game framework).
- TypeScript 5.7
- Vite 6.3


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