Inkway – Hand-Drawn Physics Line Drawing HTML5 Game

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License: Unlimited websites
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Original price was: $29.00.$10.00Current price is: $10.00.
INKWAY is a beautifully crafted, physics-based drawing puzzle game built entirely with pure HTML5, CSS, and JavaScript. Players draw ink paths on a notebook-style canvas to guide a doodle car from start to finish, using as little ink as possible to earn 3 stars.
Inspired by classics like Draw a Line and Brain It On, INKWAY delivers a polished, premium gaming experience directly in the browser. No engine licenses, no frameworks, no dependencies. Just clean, readable vanilla JavaScript that runs everywhere.
Fully responsive and optimized for mobile, tablet, and desktop. Works flawlessly on Chrome, Safari, Firefox, Edge, and all modern browsers. Easily wrap it as a native mobile app using Cordova, Capacitor, or WebView to publish on the Google Play Store and iOS App Store.
Core Features
- HTML5 Game – Playable instantly on all modern browsers and devices. No plugins required.
- No Engine Required – Built entirely in pure JS/CSS. No Unity, Construct, GameMaker, or Phaser license needed.
- Mobile and Desktop Ready – Fully responsive UI that auto-scales to any screen size and orientation.
- Touch and Mouse Controls – Smooth drawing input with pressure-sensitive ink lines on both touch screens and desktop mice.
- Real Physics Engine – Powered by Matter.js for realistic gravity, collisions, friction, and bouncing.
- 20 Handcrafted Levels – Progressively challenging puzzles with ramps, bridges, gaps, springs, boosters, hazards, and more.
- 3-Star Rating System – Players are scored based on how efficiently they use their ink budget. Less ink means more stars.
- Rewarded Ad Monetization – Built-in Watch Video Ad system for level hints. Ready to connect Google AdMob, AdSense, Adsterra, or any ad network.
- Visual Level Editor – Full drag-and-drop level editor included. Create unlimited custom levels without writing code.
- Comprehensive Documentation – Detailed HTML documentation covering setup, customization, level creation, ad integration, and deployment.
- Single Config File – All game settings (physics, ink cost, star thresholds, ad toggle, branding) controlled from one clean config.js file.
- Auto-Save System – Player progress, stars, and best scores are automatically stored in localStorage.
- Haptic Feedback – Vibration feedback on mobile devices for drawing and collisions.
- Sound Effects – Complete audio system with toggle controls in settings.
- Clean Codebase – Well-organized, fully commented, modular JavaScript. Easy to understand and modify.


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